Video design

Results: 1780



#Item
121Anchorhead / Expressive Intelligence Studio / Windows games / Game design / Ian Bogost / Gameplay / Noah Wardrip-Fruin / Grand Theft Auto V / Video game

REPRESENTING AND REASONING ABOUT VIDEOGAME MECHANICS FOR AUTOMATED DESIGN SUPPORT A Thesis Presented to The Academic Faculty

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Source URL: www.kmjn.org

Language: English - Date: 2016-06-17 09:59:02
122

GIOVANI ARTISTI A REGGIO EMILIA FOTOGRAFIA / FUMETTO / INSTALLAZIONI / NET ART / PITTURA / PUBLIC ART / SCULTURA / VIDEO ART / DESIGN / GRAFICA / ILLUSTRAZIONE / MODA / SCENOGRAFIA / WEB DESIGN / CINEMA / MOTION GRAPHIC

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Source URL: www.spaziogerra.it

Language: Italian - Date: 2011-07-07 10:56:26
    123Game design / Academia / Leisure / Cognition / Formal sciences / Artificial intelligence / Video game development / Dynamic game difficulty balancing / Reinforcement learning / Learning / Neats and scruffies / Real-time strategy

    Real-time challenge balance in an RTS game using rtNEAT Jacob Kaae Olesen, Georgios N. Yannakakis, Member, IEEE, and John Hallam that NEAT is capable of matching the challenge of the AI agent to the skill of a hard-coded

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    Source URL: www.csse.uwa.edu.au

    Language: English - Date: 2009-02-05 01:17:34
    124Software / Gaming / Digital media / Tomb Raider series / Windows games / Video game development / Game design / Action-adventure games / Prediction / Dynamic game difficulty balancing / Machine learning / Tomb Raider

    Predicting Player Behavior in Tomb Raider: Underworld Tobias Mahlmann, Anders Drachen, Julian Togelius, Alessandro Canossa and Georgios N. Yannakakis Abstract—This paper presents the results of an explorative study on

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    Source URL: game.itu.dk

    Language: English - Date: 2010-08-10 12:41:00
    125

    praktikum | motion design | 2D/3D (m/f) video-marketing- & elearning-unternehmen in berlin vjsual ist ein junges, proitables und international rasant wachsendes Unternehmen, das sich auf die Herstellung hochwertiger anim

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    Source URL: vjsual.com

    Language: German
      126Electronic engineering / Digital electronics / Virtual reality / Engineering / Camera / Semiconductor intellectual property core / Field-programmable gate array / Argon / 360-degree video

      REAL-TIME STITCHING IP MAKES 360-DEGREE VIDEOS April 13, By Peter Clarke Embedded systems design consultancy Argon Design Ltd. (Cambridge, England) has created prototype hardware that can stitch together video st

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      Source URL: www.argondesign.com

      Language: English - Date: 2016-05-03 06:50:07
      127Video cards / Graphics hardware / Computing / Computer architecture / Dassault Systmes / CATIA / Nvidia / Tesla

      CASE STUDY  |  FRANCOIS QUENTIN LUXURY WATCH DESIGNER TURNING A LUXURY WATCH 3D DESIGN MODEL INTO A PHOTOREALISTIC INTERACTIVE SHOWCASE

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      Source URL: images.nvidia.com

      Language: English - Date: 2015-05-13 21:15:14
      1283D modeling / Computer-aided engineering / Video game design / Glass / Visual arts / Manufacturing / Business

      Is it magic? Tap into potential. We believe that technology can pave new ways of learning. The MagicBox is an astonishing innovation that magically fuses traditional display cases with actual hands-on experience. Print

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      Source URL: content-conversion.com

      Language: English - Date: 2015-09-18 07:11:48
      129Gaming / Digital media / Nintendo / Game design / Georgios N. Yannakakis / Mario platform games / Video game genres / Gameplay / Mario / Artificial intelligence / Emotion / Platform game

      Towards Player’s Affective and Behavioral Visual Cues as drives to Game Adaptation Stylianos Asteriadis1 , Noor Shaker2 , Kostas Karpouzis1 , Georgios N. Yannakakis2 1 2

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      Source URL: noorshaker.com

      Language: English - Date: 2012-10-26 10:49:10
      130Leisure / Mathematical logic / Video game development / Logic / Game design / Conceptual model / Metaphor / Simulation / Gameplay / The Trace / Knowledge representation and reasoning / Artificial intelligence

      L UDOCORE: A Logical Game Engine for Modeling Videogames Adam M. Smith, Mark J. Nelson, and Michael Mateas Abstract— L UDOCORE is a logical “game engine”, linking game rules as reasoned about by game designers to t

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      Source URL: game.itu.dk

      Language: English - Date: 2010-08-10 12:41:00
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